Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 60 |
121. balance faction drops - in Player Features and Ideas Discussion [original thread]
i think some faction drops could use boost like for example many domination shield modules are worse than tech 2 in most aspects. considering how easy it is to get hands on tech 2 i think there's space for a little oomph. in general there seems t...
- by Laechyd Eldgorn - at 2011.10.06 17:49:00
|
122. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
wow long list AND NO USEFUL OR INTERESTING STUFF ON THE LIST srs. while those things need addressing i sincerely believe many of use would expect to see something more radical also, especially stuff which would enhance small gang pvp and stuff...
- by Laechyd Eldgorn - at 2011.10.06 17:37:00
|
123. ECM drone balancing: Lots of Research edition - in Player Features and Ideas Discussion [original thread]
Iam Widdershins wrote: stuff if you cant figure out what's meaning of jam cycle time you should stop posting for a day or two and figure it out maybbe maybbe?
- by Laechyd Eldgorn - at 2011.10.04 03:15:00
|
124. t2 BPOs.... - in Player Features and Ideas Discussion [original thread]
old but valid t2 bpo's cause every kind of ****** up problems i.e. invention costs are variable and it only creates fixed crappy me/pe prints while bpo can be researched and is not affected by invention costs which can be pretty high, not to men...
- by Laechyd Eldgorn - at 2011.10.01 11:44:00
|
125. An idea for eliminating "Podding" - in Player Features and Ideas Discussion [original thread]
remove undock button it causes great misery
- by Laechyd Eldgorn - at 2011.10.01 11:27:00
|
126. ECM drone balancing: Lots of Research edition - in Player Features and Ideas Discussion [original thread]
I partially agree with the math. However you should not ever compare only minmatar ship stats with ECM because minmatar are generally weakest against ECM by game design. If you get jammed in minmatar ship you can go in dark corner and cry in secr...
- by Laechyd Eldgorn - at 2011.10.01 11:17:00
|
127. [PROPOSAL] Ship fuel: cost to travel, limit travel distance - in Assembly Hall [original thread]
great idea. lets kill roaming gangs all together. and if someone feels bold enough to even bring out battleship lets limit his jumps by fuel. maybe leave faction warfare and go have some real pvp?????? maybe?
- by Laechyd Eldgorn - at 2011.09.30 21:44:00
|
128. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
yeah win eve by grinding npc's great plan.... wait. what we're currently lacking is things to burn down. too much **** only creates more money and is near indestructible, even with very little investment.
- by Laechyd Eldgorn - at 2011.09.30 21:41:00
|
129. High sec suicide ganking is... - in EVE General Discussion [original thread]
knobber Jobbler wrote: Been suicide ganked once in 4 years. Don't have an issue with it really. Penalties need to be allot higher though. It's far to easy to get sec status back. not really. it's annoyance which is enough. suicide ganks keep...
- by Laechyd Eldgorn - at 2011.09.27 21:03:00
|
130. Which alliance is best alliance? - in Corporation, Alliance and Organization Discussions [original thread]
I think xxDeathxx is best cos they've nice loot Solar are ok
- by Laechyd Eldgorn - at 2011.09.27 15:03:00
|
131. New Ships (None ******** version) - in Player Features and Ideas Discussion [original thread]
only sensible suggestion here i can see is dedicated gas cloud harvester, since it feels stupid to harvest gas with ferox (since it has no other use in game) even ccp has stated there's no actual need for more capital ships, because well. superca...
- by Laechyd Eldgorn - at 2011.09.25 20:21:00
|
132. Anti-scram & warp trail - in Player Features and Ideas Discussion [original thread]
Havak Kouvo wrote: Because this would require grinding, alts, and macros to be done effectively. fixed
- by Laechyd Eldgorn - at 2011.09.24 23:49:00
|
133. "Portable CYNO JAMMER" (New Module idea) - in Player Features and Ideas Discussion [original thread]
all this would be solved if there was just a little delay for cyno activation why bother with new stuff which will be probably broken somehow :ccp:
- by Laechyd Eldgorn - at 2011.09.24 23:46:00
|
134. How to make nullsec more inviting to small entities - in Player Features and Ideas Discussion [original thread]
making stuff more expensive hardly helps any small entities, especially when they have difficulties on defending stuff, and on other hand money has very little meaning to bigger entities maybe rethink a little
- by Laechyd Eldgorn - at 2011.09.24 23:41:00
|
135. make corporate hangers scannable - in Player Features and Ideas Discussion [original thread]
i sucide gank 20bil stuff erryday what's wrong with it wrong is undock no risk haul free stuff WTF this no pvp game
- by Laechyd Eldgorn - at 2011.09.24 23:38:00
|
136. Reality Check - in Jita Park Speakers Corner [original thread]
nice blog. +1
- by Laechyd Eldgorn - at 2011.09.24 23:35:00
|
137. [Idea] Null sec system name changes - in Player Features and Ideas Discussion [original thread]
no 4-cum5 ei-000 ccp-us etc. do you think players will come up with better names? i think not. it will look something like 3-peen 8-008Z
- by Laechyd Eldgorn - at 2011.09.24 22:46:00
|
138. Recon Ship Balance - Amarr & Gallente - in Player Features and Ideas Discussion [original thread]
amarr recons have their high slots occupied with neuts and nos so to deal any dps they need drones... which is one problem with totally underpowered cov ops legion, weapon bonus is for guns but you really can't fit much... but that's another case....
- by Laechyd Eldgorn - at 2011.09.24 22:41:00
|
139. make corporate hangers scannable - in Player Features and Ideas Discussion [original thread]
it takes too much effort or is near impossible to figure out what's inside ship corporate hanger compared to gain you get from unscanneble cargoheld so either they should be scannable or removed
- by Laechyd Eldgorn - at 2011.09.24 16:14:00
|
140. afk cloaking idea - in Player Features and Ideas Discussion [original thread]
i think it would be nice if people could not enter pos forcefield or station if there is someone afk cloaking in sistem. this would encourage more pvp discuss
- by Laechyd Eldgorn - at 2011.09.24 12:50:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |